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<p>The manager responsible for the object placements in the room during scene setup.  
 <a href="class_cryptic_cabinet_1_1_utils_1_1_object_placement_manager.html#details">More...</a></p>
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Inheritance diagram for CrypticCabinet.Utils.ObjectPlacementManager:</div>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_cryptic_cabinet_1_1_utils_1_1_object_placement_manager_1_1_scene_object.html">SceneObject</a></td></tr>
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Public Types</h2></td></tr>
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 }</td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-methods" name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:a280990ca25b588d1b9589e238e710540" id="r_a280990ca25b588d1b9589e238e710540"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_object_placement_manager.html#a280990ca25b588d1b9589e238e710540">ObjectPlacementManager</a> (<a class="el" href="struct_cryptic_cabinet_1_1_utils_1_1_object_placement_manager_1_1_scene_object.html">SceneObject</a> o)</td></tr>
<tr class="separator:a280990ca25b588d1b9589e238e710540"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aa6a3d10ff535f7919f859f31cff11855" id="r_aa6a3d10ff535f7919f859f31cff11855"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_object_placement_manager.html#aa6a3d10ff535f7919f859f31cff11855">ConfirmObjectPlacements</a> ()</td></tr>
<tr class="separator:aa6a3d10ff535f7919f859f31cff11855"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aedefa9c874b686ad9cc855cfa15195e2" id="r_aedefa9c874b686ad9cc855cfa15195e2"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_object_placement_manager.html#aedefa9c874b686ad9cc855cfa15195e2">CleanUp</a> ()</td></tr>
<tr class="separator:aedefa9c874b686ad9cc855cfa15195e2"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad766db59d241938766d44a93267ecbee" id="r_ad766db59d241938766d44a93267ecbee"><td class="memItemLeft" align="right" valign="top">async void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_object_placement_manager.html#ad766db59d241938766d44a93267ecbee">ShufflePlacements</a> ()</td></tr>
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<tr class="separator:ac859ec577f94985849d27de74ac67a57"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:acb52c776c0d8f4a850e47939eaf777e3" id="r_acb52c776c0d8f4a850e47939eaf777e3"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_object_placement_manager.html#acb52c776c0d8f4a850e47939eaf777e3">UpdatePlacedObject</a> (<a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_object_placement_manager.html#a900b9942c417f20bc8fddd18bd57eca0">LoadableSceneObjects</a> objectType, Vector3 mainPosition, Vector3 wallPosition, Quaternion mainRotation, Quaternion wallRotation)</td></tr>
<tr class="separator:acb52c776c0d8f4a850e47939eaf777e3"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a>
Public Attributes</h2></td></tr>
<tr class="memitem:a7d4f11f3fd4a47c4404739012175fc4e" id="r_a7d4f11f3fd4a47c4404739012175fc4e"><td class="memItemLeft" align="right" valign="top">Action&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_object_placement_manager.html#a7d4f11f3fd4a47c4404739012175fc4e">ConfirmObjectPlacementsCallback</a></td></tr>
<tr class="separator:a7d4f11f3fd4a47c4404739012175fc4e"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
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Protected Member Functions</h2></td></tr>
<tr class="memitem:aa75ecd6e78f9f9dcbdcf61fcab6a6dfc" id="r_aa75ecd6e78f9f9dcbdcf61fcab6a6dfc"><td class="memItemLeft" align="right" valign="top">override void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_object_placement_manager.html#aa75ecd6e78f9f9dcbdcf61fcab6a6dfc">InternalAwake</a> ()</td></tr>
<tr class="separator:aa75ecd6e78f9f9dcbdcf61fcab6a6dfc"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>The manager responsible for the object placements in the room during scene setup. </p>
</div><h2 class="groupheader">Member Enumeration Documentation</h2>
<a id="a900b9942c417f20bc8fddd18bd57eca0" name="a900b9942c417f20bc8fddd18bd57eca0"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a900b9942c417f20bc8fddd18bd57eca0">&#9670;&#160;</a></span>LoadableSceneObjects</h2>

<div class="memitem">
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          <td class="memname">enum <a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_object_placement_manager.html#a900b9942c417f20bc8fddd18bd57eca0">CrypticCabinet.Utils.ObjectPlacementManager.LoadableSceneObjects</a></td>
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<table class="fieldtable">
<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="a900b9942c417f20bc8fddd18bd57eca0ab19ce45064e0401ffbc42ff0b10353aa" name="a900b9942c417f20bc8fddd18bd57eca0ab19ce45064e0401ffbc42ff0b10353aa"></a>ORRERY&#160;</td><td class="fielddoc"></td></tr>
<tr><td class="fieldname"><a id="a900b9942c417f20bc8fddd18bd57eca0a03ced008490ad43800a158317535c1a4" name="a900b9942c417f20bc8fddd18bd57eca0a03ced008490ad43800a158317535c1a4"></a>CABINET&#160;</td><td class="fielddoc"></td></tr>
<tr><td class="fieldname"><a id="a900b9942c417f20bc8fddd18bd57eca0a5192fcbb370151f5d04c9eff2e1da769" name="a900b9942c417f20bc8fddd18bd57eca0a5192fcbb370151f5d04c9eff2e1da769"></a>SAND_SHOOT&#160;</td><td class="fielddoc"></td></tr>
<tr><td class="fieldname"><a id="a900b9942c417f20bc8fddd18bd57eca0a3db6e5e7bc65b22b5d007e100ef7724f" name="a900b9942c417f20bc8fddd18bd57eca0a3db6e5e7bc65b22b5d007e100ef7724f"></a>WINDOW_PULLY&#160;</td><td class="fielddoc"></td></tr>
<tr><td class="fieldname"><a id="a900b9942c417f20bc8fddd18bd57eca0a77dada226415559c1e7aca37e8ca4078" name="a900b9942c417f20bc8fddd18bd57eca0a77dada226415559c1e7aca37e8ca4078"></a>LIGHT_PLATE&#160;</td><td class="fielddoc"></td></tr>
<tr><td class="fieldname"><a id="a900b9942c417f20bc8fddd18bd57eca0af86b537c5694cf4156bb6d8d940bad1b" name="a900b9942c417f20bc8fddd18bd57eca0af86b537c5694cf4156bb6d8d940bad1b"></a>BUCKET&#160;</td><td class="fielddoc"></td></tr>
<tr><td class="fieldname"><a id="a900b9942c417f20bc8fddd18bd57eca0ae6bed53c443949b3bc5d67ef50d0c07d" name="a900b9942c417f20bc8fddd18bd57eca0ae6bed53c443949b3bc5d67ef50d0c07d"></a>MINI_GENERATOR_SMALL&#160;</td><td class="fielddoc"></td></tr>
<tr><td class="fieldname"><a id="a900b9942c417f20bc8fddd18bd57eca0ab60a258fbbe573e80fc934dec5c475c9" name="a900b9942c417f20bc8fddd18bd57eca0ab60a258fbbe573e80fc934dec5c475c9"></a>MAIN_GENERATOR&#160;</td><td class="fielddoc"></td></tr>
<tr><td class="fieldname"><a id="a900b9942c417f20bc8fddd18bd57eca0a441c025a124be6027ca9a4ccadb74ce5" name="a900b9942c417f20bc8fddd18bd57eca0a441c025a124be6027ca9a4ccadb74ce5"></a>MAIN_GENERATOR_COIL&#160;</td><td class="fielddoc"></td></tr>
<tr><td class="fieldname"><a id="a900b9942c417f20bc8fddd18bd57eca0a48313f4f298fc999ca6bece7ae5065e8" name="a900b9942c417f20bc8fddd18bd57eca0a48313f4f298fc999ca6bece7ae5065e8"></a>GENERATOR_SCHEMATIC1&#160;</td><td class="fielddoc"></td></tr>
<tr><td class="fieldname"><a id="a900b9942c417f20bc8fddd18bd57eca0a1f6836a4cff1427192090fd2dd67a59e" name="a900b9942c417f20bc8fddd18bd57eca0a1f6836a4cff1427192090fd2dd67a59e"></a>DIRECTIONAL_APPARATUS&#160;</td><td class="fielddoc"></td></tr>
<tr><td class="fieldname"><a id="a900b9942c417f20bc8fddd18bd57eca0aa152da5b66d1ea1e352a11f2de83f04a" name="a900b9942c417f20bc8fddd18bd57eca0aa152da5b66d1ea1e352a11f2de83f04a"></a>MINI_GENERATOR_MEDIUM&#160;</td><td class="fielddoc"></td></tr>
<tr><td class="fieldname"><a id="a900b9942c417f20bc8fddd18bd57eca0a212f5fbf57601c21a42eef5799be648f" name="a900b9942c417f20bc8fddd18bd57eca0a212f5fbf57601c21a42eef5799be648f"></a>MINI_GENERATOR_LARGE&#160;</td><td class="fielddoc"></td></tr>
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<h2 class="groupheader">Constructor &amp; Destructor Documentation</h2>
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<h2 class="memtitle"><span class="permalink"><a href="#a280990ca25b588d1b9589e238e710540">&#9670;&#160;</a></span>ObjectPlacementManager()</h2>

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<h2 class="memtitle"><span class="permalink"><a href="#aedefa9c874b686ad9cc855cfa15195e2">&#9670;&#160;</a></span>CleanUp()</h2>

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          <td class="memname">void CrypticCabinet.Utils.ObjectPlacementManager.CleanUp </td>
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<p class="reference">Referenced by <a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_object_placement_manager.html#aa6a3d10ff535f7919f859f31cff11855">CrypticCabinet.Utils.ObjectPlacementManager.ConfirmObjectPlacements()</a>, and <a class="el" href="class_cryptic_cabinet_1_1_game_management_1_1_room_setup_1_1_object_spawning_logic_phase.html#ab21575555563388f7a6b47a5a674b4f1">CrypticCabinet.GameManagement.RoomSetup.ObjectSpawningLogicPhase.DeinitializeInternal()</a>.</p>

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<h2 class="memtitle"><span class="permalink"><a href="#aa6a3d10ff535f7919f859f31cff11855">&#9670;&#160;</a></span>ConfirmObjectPlacements()</h2>

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          <td class="memname">void CrypticCabinet.Utils.ObjectPlacementManager.ConfirmObjectPlacements </td>
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<p class="reference">References <a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_object_placement_manager.html#aedefa9c874b686ad9cc855cfa15195e2">CrypticCabinet.Utils.ObjectPlacementManager.CleanUp()</a>, and <a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_object_placement_manager.html#a7d4f11f3fd4a47c4404739012175fc4e">CrypticCabinet.Utils.ObjectPlacementManager.ConfirmObjectPlacementsCallback</a>.</p>

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<h2 class="memtitle"><span class="permalink"><a href="#aa75ecd6e78f9f9dcbdcf61fcab6a6dfc">&#9670;&#160;</a></span>InternalAwake()</h2>

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<h2 class="memtitle"><span class="permalink"><a href="#ac859ec577f94985849d27de74ac67a57">&#9670;&#160;</a></span>RequestObjects()</h2>

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          <td class="memname">List&lt; <a class="el" href="struct_cryptic_cabinet_1_1_utils_1_1_object_placement_manager_1_1_scene_object.html">SceneObject</a> &gt; CrypticCabinet.Utils.ObjectPlacementManager.RequestObjects </td>
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<p class="reference">Referenced by <a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_simple_scene_object_placer.html#aebc24040bbe8f9f3153bd18f79e1f627">CrypticCabinet.Utils.SimpleSceneObjectPlacer.PlaceUsingSpawner()</a>.</p>

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<h2 class="memtitle"><span class="permalink"><a href="#ad766db59d241938766d44a93267ecbee">&#9670;&#160;</a></span>ShufflePlacements()</h2>

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          <td class="memname">async void CrypticCabinet.Utils.ObjectPlacementManager.ShufflePlacements </td>
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<h2 class="memtitle"><span class="permalink"><a href="#acb52c776c0d8f4a850e47939eaf777e3">&#9670;&#160;</a></span>UpdatePlacedObject()</h2>

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          <td class="paramname"><em>objectType</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">Vector3&#160;</td>
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          <td class="paramkey"></td>
          <td></td>
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        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">Quaternion&#160;</td>
          <td class="paramname"><em>mainRotation</em>, </td>
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        <tr>
          <td class="paramkey"></td>
          <td></td>
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          <td class="paramname"><em>wallRotation</em>&#160;</td>
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          <td>)</td>
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<p class="reference">Referenced by <a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_object_placement_visualiser.html#ad4c7e80af2f10711f4c01d75003b333f">CrypticCabinet.Utils.ObjectPlacementVisualiser.UpdateLocation()</a>.</p>

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<h2 class="groupheader">Member Data Documentation</h2>
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<h2 class="memtitle"><span class="permalink"><a href="#a7d4f11f3fd4a47c4404739012175fc4e">&#9670;&#160;</a></span>ConfirmObjectPlacementsCallback</h2>

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<p class="reference">Referenced by <a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_object_placement_manager.html#aa6a3d10ff535f7919f859f31cff11855">CrypticCabinet.Utils.ObjectPlacementManager.ConfirmObjectPlacements()</a>.</p>

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